One Pile Nim with Arbitrary Move Function

  • Arthur Holshouser
  • Harold Reiter

Abstract

This paper solves a class of combinatorial games consisting of one-pile counter pickup games for which the maximum number of counters that can be removed on each successive move equals $f(t)$, where $t$ is the previous move size and $f$ is an arbitrary function.

Published
2003-07-27
Article Number
N7