Adding Layers to Bumped-Body Polyforms with Minimum Perimeter Preserves Minimum Perimeter
Abstract
In two dimensions, a polyform is a finite set of edge-connected cells on a square, triangular, or hexagonal grid. A layer is the set of grid cells that are vertex-adjacent to the polyform and not part of the polyform. A bumped-body polyform has two parts: a body and a bump. Adding a layer to a bumped-body polyform with minimum perimeter constructs a bumped-body polyform with min perimeter; the triangle case requires additional assumptions. A similar result holds for 3D polyominos with minimum area.
Published
2006-01-25
How to Cite
Yang, W. C. (2006). Adding Layers to Bumped-Body Polyforms with Minimum Perimeter Preserves Minimum Perimeter. The Electronic Journal of Combinatorics, 13(1), #R6. https://doi.org/10.37236/1032
Issue
Article Number
R6