Two-Person Symmetric Whist
Abstract
We introduce a two-person perfect information model of trick taking games. A set of cards is distributed between two players, and play proceeds in tricks with the obligation to follow suit, as in many real-world card games.
We assume that in each suit, the two players have the same number of cards. Under this assumption, we show how to assign a value from a certain semigroup to each single-suit card distribution in such a way that the outcome of a multi-suit deal under optimal play is determined by the sum of the values of the individual suits.
Published
2005-09-05
How to Cite
Wästlund, J. (2005). Two-Person Symmetric Whist. The Electronic Journal of Combinatorics, 12(1), R44. https://doi.org/10.37236/1941
Issue
Article Number
R44